In this script, the stick input, which was previously interpreted as angle, is now treated as the strength of the steering wheel turning force. This would not work well if the steering wheel was turned too far and the front wheels slid, or if the body skidded, the front wheels would get caught. When the stick is pushed to its limit, the steering wheel also turns to its limit, and when the hand is released, the stick returns to the center by spring force, so the steering wheel direction also returns to the front. Nevertheless, in conventional gamepad operation, stick input is interpreted as angle. This allows the car to move forward in a stable manner even if it skids.Īssetto Corsa reproduces this "self-steer" with a steering wheel controller with force feedback. The front wheels of a car are designed to face in the direction of travel, so for example, when the car is moving forward, the front wheels are facing forward, and when it skids, they are facing sideways. How does it work?Cars have a phenomenon called "self-steer," in which the steering wheel turns by itself.
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